Over the past year I have been working on rewriting our web based strategy game, Voidwars, to use xmlhttprequests and xml instead of the ever evil hidden iframe technique. Originally intending to write it entirely from scratch I instead took parts of the code and rewrote them to produce xml instead of html/javascript and created web front end that communicated with the server via xmlhttprequest, as most web applications do these days.
It took a frelling long time to do so, and I learned quite a few things along the way, and once I had a working prototype, I felt it easier to push forward as I could implement features and see them working.
Voidwars is a civilisation/master of orion type game, you expand your empire through colonising other planets, building fleets and researching new technologies. The game "ticks" every 3 minutes, and games can last for up to a month. To win you must complete objectives and the first player to 10 points will win the game.
The game is far from finished in my eyes, I still have many features planned for it, but for now I just want people to try it, and get as much feedback as possible. We already have a few regular players (who know more about the game than I do) but would like to see more people try it out and get feedback from them.
One of the new additions to Voidwars is the Trial Game. It took a while to finally add, but players can now join this game at any time and take a look at what Voidwars is about without joining a full game (games only start once a month and can last a month). So if you randomly end up reading this feel free to take a look and let me know what you think.
A new game is currently open for signups (game 32) also, though please try out the trial game before joining a regular game!